Info: 'Printing operations are not possible until you have selected a Printer using the Chooser. '
DITL_200.txt
Items: (3 entries)
0:
Bounds: x1=264, y1=104, x2=324, y2=124
Type: 4
Info: 'Proceed'
1:
Bounds: x1=168, y1=104, x2=228, y2=124
Type: 4
Info: 'Quit'
2:
Bounds: x1=80, y1=16, x2=332, y2=87
Type: -120
Info: '^0Result Code = ^1'
DITL_155.txt
Items: (4 entries)
0:
Bounds: x1=200, y1=72, x2=258, y2=92
Type: 4
Info: 'Cancel'
1:
Bounds: x1=104, y1=72, x2=162, y2=92
Type: 4
Info: 'Add'
2:
Bounds: x1=8, y1=72, x2=66, y2=92
Type: 4
Info: 'Replace'
3:
Bounds: x1=8, y1=8, x2=275, y2=61
Type: -120
Info: 'Replace current picture and erase runs or add to current picture?'
DITL_154.txt
Items: (4 entries)
0:
Bounds: x1=48, y1=8, x2=414, y2=26
Type: -120
Info: '^0'
1:
Bounds: x1=48, y1=32, x2=381, y2=48
Type: -128
Info: ''
2:
Bounds: x1=48, y1=56, x2=381, y2=72
Type: -128
Info: ''
3:
Bounds: x1=8, y1=8, x2=40, y2=40
Type: -96
Info: ' Ö'
DITL_153.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=0, x2=107, y2=96
Type: -64
Info: ' Å'
DITL_152.txt
Items: (3 entries)
0:
Bounds: x1=236, y1=62, x2=294, y2=82
Type: 4
Info: 'Cancel'
1:
Bounds: x1=156, y1=62, x2=214, y2=82
Type: 4
Info: 'Delete'
2:
Bounds: x1=11, y1=10, x2=294, y2=58
Type: -120
Info: 'Delete Element “^0” ?( not undoable )'
DITL_151.txt
Items: (4 entries)
0:
Bounds: x1=35, y1=74, x2=117, y2=94
Type: 4
Info: 'Yes'
1:
Bounds: x1=35, y1=111, x2=117, y2=131
Type: 4
Info: 'No'
2:
Bounds: x1=205, y1=111, x2=287, y2=131
Type: 4
Info: 'Cancel'
3:
Bounds: x1=25, y1=14, x2=291, y2=55
Type: -120
Info: 'Save changes to “^0” before ^1?'
DITL_150.txt
Items: (4 entries)
0:
Bounds: x1=208, y1=60, x2=290, y2=80
Type: 4
Info: 'OK'
1:
Bounds: x1=105, y1=60, x2=187, y2=80
Type: 4
Info: 'Cancel'
2:
Bounds: x1=113, y1=5, x2=293, y2=45
Type: -120
Info: 'Revert to the last version saved ?'
3:
Bounds: x1=10, y1=47, x2=66, y2=64
Type: -120
Info: 'Caution'
DITL_149.txt
Items: (1 entries)
0:
Bounds: x1=0, y1=-8, x2=423, y2=305
Type: -64
Info: ' Ä'
DITL_148.txt
Items: (8 entries)
0:
Bounds: x1=216, y1=104, x2=274, y2=124
Type: 4
Info: 'Okay'
1:
Bounds: x1=216, y1=64, x2=274, y2=84
Type: 4
Info: 'Cancel'
2:
Bounds: x1=64, y1=32, x2=190, y2=51
Type: 6
Info: 'Black & White'
3:
Bounds: x1=64, y1=56, x2=170, y2=74
Type: 6
Info: '4 Colors'
4:
Bounds: x1=64, y1=80, x2=170, y2=98
Type: 6
Info: '16 Colors'
5:
Bounds: x1=64, y1=104, x2=170, y2=122
Type: 6
Info: '256 Colors'
6:
Bounds: x1=8, y1=8, x2=279, y2=26
Type: -120
Info: 'Select number of colors for adventure:'
7:
Bounds: x1=8, y1=32, x2=40, y2=64
Type: -96
Info: ' Ñ'
DITL_147.txt
Items: (4 entries)
0:
Bounds: x1=48, y1=8, x2=257, y2=26
Type: -120
Info: 'Building Stand Alone Game...'
1:
Bounds: x1=48, y1=32, x2=381, y2=48
Type: -128
Info: ''
2:
Bounds: x1=48, y1=56, x2=381, y2=72
Type: -128
Info: ''
3:
Bounds: x1=8, y1=8, x2=40, y2=40
Type: -96
Info: ' Ñ'
DITL_146_yes, no descision.txt
Items: (4 entries)
0:
Bounds: x1=144, y1=176, x2=202, y2=196
Type: 4
Info: 'Cancel'
1:
Bounds: x1=72, y1=176, x2=130, y2=196
Type: 4
Info: 'No'
2:
Bounds: x1=8, y1=176, x2=66, y2=196
Type: 4
Info: 'Yes'
3:
Bounds: x1=8, y1=8, x2=204, y2=153
Type: -120
Info: '^0'
DITL_145.txt
Items: (22 entries)
0:
Bounds: x1=240, y1=190, x2=298, y2=210
Type: 4
Info: 'Done'
1:
Bounds: x1=168, y1=190, x2=226, y2=210
Type: 4
Info: 'Cancel'
2:
Bounds: x1=24, y1=90, x2=36, y2=106
Type: 16
Info: 'A'
3:
Bounds: x1=64, y1=50, x2=76, y2=66
Type: 16
Info: 'A'
4:
Bounds: x1=120, y1=90, x2=132, y2=106
Type: 16
Info: 'A'
5:
Bounds: x1=64, y1=130, x2=76, y2=146
Type: 16
Info: 'A'
6:
Bounds: x1=208, y1=80, x2=220, y2=96
Type: 16
Info: 'A'
7:
Bounds: x1=200, y1=120, x2=212, y2=136
Type: 16
Info: 'A'
8:
Bounds: x1=200, y1=150, x2=212, y2=166
Type: 16
Info: 'A'
9:
Bounds: x1=152, y1=60, x2=267, y2=78
Type: 6
Info: 'Mouse button'
10:
Bounds: x1=152, y1=80, x2=197, y2=98
Type: 6
Info: 'Key'
11:
Bounds: x1=16, y1=10, x2=308, y2=25
Type: -120
Info: 'Action Keys'
12:
Bounds: x1=16, y1=30, x2=309, y2=32
Type: -64
Info: ' à'
13:
Bounds: x1=60, y1=70, x2=83, y2=86
Type: -120
Info: 'Up'
14:
Bounds: x1=56, y1=110, x2=97, y2=125
Type: -120
Info: 'Down'
15:
Bounds: x1=40, y1=90, x2=70, y2=106
Type: -120
Info: 'Left'
16:
Bounds: x1=80, y1=90, x2=116, y2=105
Type: -120
Info: 'Right'
17:
Bounds: x1=152, y1=40, x2=227, y2=56
Type: -120
Info: 'Shoot button'
18:
Bounds: x1=152, y1=60, x2=265, y2=61
Type: -64
Info: ' à'
19:
Bounds: x1=144, y1=40, x2=145, y2=172
Type: -64
Info: ' à'
20:
Bounds: x1=152, y1=120, x2=193, y2=137
Type: -120
Info: 'Duck'
21:
Bounds: x1=152, y1=150, x2=195, y2=166
Type: -120
Info: 'Jump'
DITL_144.txt
Items: (4 entries)
0:
Bounds: x1=304, y1=32, x2=362, y2=52
Type: 4
Info: 'Okay'
1:
Bounds: x1=304, y1=8, x2=362, y2=28
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=32, x2=287, y2=50
Type: 16
Info: ''
3:
Bounds: x1=8, y1=8, x2=294, y2=28
Type: 8
Info: '^0'
DITL_143.txt
Items: (2 entries)
0:
Bounds: x1=96, y1=272, x2=154, y2=292
Type: 4
Info: 'Okay'
1:
Bounds: x1=6, y1=15, x2=261, y2=262
Type: -64
Info: ' é'
DITL_142.txt
Items: (4 entries)
0:
Bounds: x1=136, y1=50, x2=194, y2=70
Type: 4
Info: 'Okay'
1:
Bounds: x1=128, y1=20, x2=203, y2=36
Type: 16
Info: ''
2:
Bounds: x1=8, y1=10, x2=40, y2=42
Type: -96
Info: ' Ñ'
3:
Bounds: x1=48, y1=20, x2=118, y2=36
Type: -120
Info: 'Password:'
DITL_141.txt
Items: (6 entries)
0:
Bounds: x1=416, y1=260, x2=474, y2=280
Type: 4
Info: 'Okay'
1:
Bounds: x1=336, y1=260, x2=394, y2=280
Type: 4
Info: 'Cancel'
2:
Bounds: x1=104, y1=60, x2=142, y2=76
Type: 16
Info: ''
3:
Bounds: x1=8, y1=10, x2=40, y2=42
Type: -96
Info: ' Ñ'
4:
Bounds: x1=48, y1=10, x2=215, y2=48
Type: -120
Info: 'Please, enter a password with 4 letters.'
5:
Bounds: x1=8, y1=90, x2=491, y2=243
Type: -120
Info: 'Note:Upper and lower case letters are different. ** If you forget the password there is no way to open and edit the game.The game can be played, however, without knowing the password.Enter nothing and anyone can edit the game.'
DITL_140.txt
Items: (3 entries)
0:
Bounds: x1=236, y1=62, x2=294, y2=82
Type: 4
Info: 'Cancel'
1:
Bounds: x1=156, y1=62, x2=214, y2=82
Type: 4
Info: 'Delete'
2:
Bounds: x1=11, y1=10, x2=294, y2=58
Type: -120
Info: 'Delete Scene “^0” with all it's Elements and Links?( not undoable )'
DITL_139.txt
Items: (2 entries)
0:
Bounds: x1=240, y1=60, x2=298, y2=80
Type: 4
Info: 'Okay'
1:
Bounds: x1=16, y1=10, x2=304, y2=51
Type: -120
Info: 'Unable to create new element.Bytes free in heap: ^0'
DITL_138.txt
Items: (3 entries)
0:
Bounds: x1=184, y1=40, x2=242, y2=60
Type: 4
Info: 'Cancel'
1:
Bounds: x1=112, y1=40, x2=170, y2=60
Type: 4
Info: 'Delete'
2:
Bounds: x1=8, y1=10, x2=249, y2=26
Type: -120
Info: 'Delete path and its scene link data?'
DITL_137.txt
Items: (3 entries)
0:
Bounds: x1=124, y1=56, x2=182, y2=76
Type: 4
Info: 'No'
1:
Bounds: x1=42, y1=56, x2=100, y2=76
Type: 4
Info: 'Yes'
2:
Bounds: x1=6, y1=6, x2=234, y2=47
Type: -120
Info: 'Are you sure you want to have more than one hero in this scene?'